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The Top 10 Industry Trends
Trend
#5: The 5Cs
The electronics industry, with its constant technologic advancements, is
traveling at a rapid pace through the first decade of the 21st century.
It has evolved and been changed by a multi-faceted digital technology
growth engine. This engine is primarily silicon-based, and has evolved
from many developments in semiconductors, system design, industry
standardization, and of course, globalization.
Companies and market segments have risen. Others have declined or failed
in the intense, high-stakes battle for market share in this worldwide
industry.
Market Convergence + Digital Convergence
Nowhere is this change more
evident than in the current dynamics of the connector markets. One could
make the case that automotive also belongs on the 5C list—and it
probably does. But three markets stand out with both market and digital
convergence: Computers and Peripherals, Consumer Electronics, and
Communications (CCC).
Digital technology is changing and expanding the breadth of electronic
products and applications in these markets, limited only by the
creativity and market savvy of participants. It is also creating
cross-industry competition between market segments and
companies—and makes a case for redefining where some products fit in
their market classifications. Examples: a large and increasing share of
PCs, printers, and other peripherals could be considered consumer
products. Perhaps 75 percent of one billion cell phones (10 billion
connectors) are consumer. Many devices use cross-platform technologies
such as microprocessors, DRAM, Flash memory, PCI Express, USB, SATA HDDs,
LCD, WiFi, Bluetooth, camera modules, and RJ45.
Apple
Computer probably typifies the trend to digital convergence and could
win a contest for being the most successful practitioner of it. Many of
Apple’s newer products span all three CCC markets, leveraging
cross-platform digital technologies. Apple’s latest product, the iPhone,
is a classic example of this. It’s a PDA, phone, media player, Internet
appliance, and digital camera, all in one seamless device that fits in
the palm of your hand. It also has some of the most challenging small
form factor (SFF) packaging of any device, yet it is a $400 consumer
electronics product that is projected to sell 15 to 17 million units in
three years, making it the most successful mobile phone introduction
ever.
High-volume
segments of CCC are increasingly served by a discrete set of OEM players
who have survived and grown, both internally and by acquisition, such as
HP and Apple. HP successfully absorbed Compaq after much controversy.
Apple went through rough times when it lost its initial lead in PCs to
Wintel, but was later able to successfully regain its reputation as a
premier innovator.
These and many other
companies have mastered successive paradigm shifts in digital
convergence, globalization, and waves of industry consolidation. A
supply chain of Electronic Manufacturing Services providers (EMS) and
Original Design Manufacturers (ODM) back most of these large OEMs. Below
is a list of some major OEMs. It illustrates that the number of key
players in this marketplace is finite, as technology, globalization, and
competition escalates.
Some OEM CCC Players1
Notes:
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In all three CCC
markets, traditional players, while challenged, retain their lead in
core markets.
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Resurgent with
Intel CPU, iPod, iPhone, MacBook, and other convergent products.
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Acer acquired
Gateway, who bought E-Machines.
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Dell may be going
the ODM/EMS route vs. its own U.S.-Malaysia system assembly plants.
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HP bought
Compaq—resurgent to #1 spot in PCs and matching IBM in total
revenues.
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IBM is still a
technology leader in servers, HP is close behind. IBM-PC is now
Lenovo (Legend Group).
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Intel combating
AMD surge to 20 percent market share.
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Lenovo China
bought IBM PC 2005 and is becoming a Lenovo Thinkpad success.
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Microsoft Vista is
not a breakthrough, but Xbox 360 is a hit with Microsoft-subsidized
pricing.
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Toshiba is a
HD-DVD format producer, along with Microsoft and others. Some say
this is a losing battle.
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Responding to
history-making paradigm shift in film.
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Launches Blu-Ray
HD format with Play Station 3, projected to sell 35 million units by
2009 with major support from Hollywood studios.
In addition to these major players, there
are many other innovators, such as Alienware, shown earlier.
Computer
Industry
PCs, including Apple
OS-X, represent a large segment of the computer industry. Its leading
players include:
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1. |
Hewlett Packard |
=$92B |
HP, Dell,
and Apple play significantly in the consumer electronics
segment. HP and Dell PCs, printers, LCD TVs, Apple Macs,
iPods, iPhones, and other devices to come.
|
|
2. |
IBM |
=$91B |
|
3. |
Dell |
=$57B |
|
4. |
Toshiba |
=$54B |
|
5. |
Hon
Hai Precision |
=$41B* |
|
|
6. |
Canon |
=$35B |
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|
7. |
Flextronics/Solectron |
=$35B* |
|
|
8. |
Apple |
=$19B |
|
|
9. |
Acer |
=$11B |
|
|
10. |
Sanmina |
=$11B |
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*
Contract Manufacturers |
|
|
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Other
Key Players: |
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|
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Microsoft |
=$51B |
Microsoft
has its hands in many pies, including HD-DVD. Intel has
unquestionably been the engine of growth to the PC
market—not only with its chip technology, but also with
system design and standards.
|
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Intel |
=$35B |
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AMD |
=$6B |
|
All |
=Corporate Revenues |
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There are a large number of other
companies—specialty PC suppliers and peripheral equipment
manufacturers—that have taken digital convergence to new heights,
primarily because digital electronics standards were put in place that
assured industry-wide adoption.
Consumer Electronics
Consumer electronics (CE) is a very broad market, with products
ranging from audio to video to electronic games, home appliances,
digital cameras, and aftermarket auto electronics. There is a common
thread to the current CE product base—a digital convergence with a wide
range of CCC industry developments including HDTV, HDMI, 802.11,
Bluetooth, and USB. Perhaps the next major happening will be in DVDs,
wireless USB, WiMax, and 4G Wireless Web.
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1. |
Samsung |
=$141B |
Samsung is
challenging Sony for the #1 spot in CE, and is the largest
manufacturer overall. Samsung and LG are South Korean
powerhouses. Japan still leads in CE. HP, Dell, and
Microsoft are included due to their large consumer-based
computers, peripherals, and game console businesses. Other
notables include Whirlpool, which after multiple
acquisitions leads in the appliance sector, along with AB
Electrolux.
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|
2. |
HP |
=$92B |
|
3. |
Hitachi |
=$87B |
|
4. |
Panasonic/Matsushita |
=$76B |
|
5. |
Sony |
=$71B |
|
6. |
LG
Electronics |
=$61B |
|
7. |
Toshiba |
=$54B |
|
8. |
Dell |
=$57B |
|
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9. |
Microsoft |
=$51B |
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10. |
Sharp |
=$24B |
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All |
=
Corporate Revenues |
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Communications
The mobile handset market
exceeded the one billion unit sales mark in 2006—not including the
telecom OEM equipment segment, including Cisco, Alcatel/Lucent, and
others. Handsets include PDAs, cell phones, and smart phone
manufacturers, as the market morphs to wireless web appliances. The next
shoe to drop will be the widespread use of high-speed wireless access,
including data, voice, and video on ultra-mobile notebook PCs—and an
emerging PC for the masses that will use wireless access.
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1. |
Samsung |
=$141B |
South
Korean makers have aggressively gained share with carriers.
Nokia has rebounded with alternatives to competitive flip
phones. Motorola is in a major battle to retain RaZR edge.
Apple iPhone has upset the industry paradigm.
Google is posturing to make a major entry by shifting (as
Apple did) from carrier to OEM hardware control. RIM
Blackberry is very successful in this business, but small in
comparison to consumer phone business.
|
|
2. |
LG
Electronics |
=$61B |
|
3. |
Nokia |
=$54B |
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4. |
Motorola |
=$42B |
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5. |
Apple |
=$17B |
|
6. |
Qualcomm |
=$9B* |
|
7. |
Sony
Ericsson |
=$9B |
|
8. |
Google |
=$11B* |
|
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9. |
Research in Motion |
=$3B |
|
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10. |
Palm 1 |
=$2B |
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All |
=
Corporate Revenues |
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*
included because of prospective product offerings |
Implications of the 5Cs
for the Connector Market
You could argue that market
convergence and competition between computer, consumer, and
communications markets has resulted in the “consumerization,” and to
some extent the “commoditization,” of these important market segments
for connector products.
Industry consolidation has reduced the number of customers in one sense,
but other new companies and applications have surfaced to offset this
reduction.
Outsourcing, while not a direct result of digital convergence, has
certainly benefited from it. Along with outsourcing, the drive to reduce
cost and the growth of global markets has resulted in a high degree of
offshore manufacturing, particularly to mainland China.
Cost reductions, enabled by higher digital silicon content, have opened
these markets to emerging economies where huge potential exists. It is
anticipated that Asia Pacific, China, India, and ROW unit volume in CCC
(and thus connector consumption) will surpass developed Western
economies within the next 10 years. Digital convergence has helped speed
the adoption of industry standards, which in turn, up and down the food
chain, has resulted in higher volumes.
Below are some other important aspects of this change, applied to the
connector industry:
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All of these
markets have (and will) enjoy double-digit growth, barring a global
recession.
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They are among the
most important markets for connectors—exceeding 25 billion units
combined.
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CE historically
became unattractive due to its commodity/low-price nature.
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This is changing
with new products via digital technology and exploding consumer
demand.
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This consumer
demand has been the growth engine for PCs, including notebooks.
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Wireless
technology will impact I/O connectors, but overall growth will be
higher.
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However, cable
assemblies will be impacted.
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Many high-volume
applications require SFF packaging and interconnect.
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As digital silicon
evolves, it is moving toward System-in-Package (SiP), System-on-Chip
(SoC), and 3D m-packaging. This bears close scrutiny for potential
profound changes in the connector regime, including more SFF
subminiature/thin connectors with SMT, FEC, and other SFF
technologies.
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